Video Games Genres Part IV
Simulation
A simulator is a video game which, as the name suggests, simulates a real or imaginary action or situation.
• CMS (construction and management simulation)
The players build, expand or manage fictional communities or projects with limited resources.Example:Age of Empires
• Life simulation
These games involve controlling one or more artificial lives.They revolve around individuals and the relationships between them, simulating them.The players can even play with the character's genetics and ecosystem.Example: The Sims
These games involve controlling one or more artificial lives.They revolve around individuals and the relationships between them, simulating them.The players can even play with the character's genetics and ecosystem.Example: The Sims
• Vehicle simulation
These games offer the player a realistic interpretation of various vehicles.In this category enter flight simulators, space flight, trains, car races.Example: Orbiter, Spy Hunter, NASCAR,Need for Speed.
These games offer the player a realistic interpretation of various vehicles.In this category enter flight simulators, space flight, trains, car races.Example: Orbiter, Spy Hunter, NASCAR,Need for Speed.
• Sports simulation
As you can imagine, they are video games that simulate sports game. Many have incorporated new aspects beyond the games themselves.
As you can imagine, they are video games that simulate sports game. Many have incorporated new aspects beyond the games themselves.
For example, most football video games such as Madden series allow the player to create and customize teams and play them for a full season. In addition, many sports games include management elements beyond games themselves. There is quite a bit of variety in the genre for fans , players, and behind the scenes responsibilities of owning a team.Example:FIFA series
Music games
Games music most commonly causes the player to track motion sequences or develop specific rhythms.Example: Guitar Hero, Rock Band
Games music most commonly causes the player to track motion sequences or develop specific rhythms.Example: Guitar Hero, Rock Band
Board games
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