luni, 27 ianuarie 2014

Most anticipated games of 2014

Part Two


The Crew


Ready to put your next-gen console through its paces to see what it can do? Why not takeThe Crew out for a spin. Designed from the ground up for the new hardware, this new open-world racing game is set in the United States—by that, we mean the entire country. (It'll take you 90 minutes to drive coast to coast.) A single-player campaign mode features missions that involve infiltrating criminal organizations, but The Crew also offers online multiplayer for racing against friends and strangers.




Dark Souls II


A sequel to the notoriously challenging 2011 action-RPG game Dark SoulsDark Souls IIretains the previous game's controls and extreme difficulty level, but puts you in a world that's twice as large. (It's a completely different setting than the prior game.) Sure, the early going is reported to be "more accessible" to newcomers, but rest assured that the game was designed to be hard. Note that while the PC release has been delayed slightly, the PC version should be much stronger out of the gate than the previous game (which required modding to improve the graphics).


Halo 5



Halo 5 (if that's even you're real name) has been confirmed for a 2014 showing, but it's still unclear if the rather diminutive and humble numerical extension is the final indicator for the next installment of the series. We know next to nothing about the next game, but we do know that Master Chief was doing his best Tusken Raider during the Xbox One's reveal early last year.





Middle Earth: Shadow of Mordor


Sweet baby Lucifer, this game is soooooo long overdue. We haven't had a decent single player Lord of the Rings (LOTR) title since the criminally underrated LOTR: Return of the KingRPG six years ago. Shadow of Mordor places you in control of a recently slain ranger that is revived and is granted wraith abilities to seek out his vengeance. Half-ranger, half-wraith all badass. The open world title takes place between The Hobbit and The Lord of The Rings and looks absoloutley stunning. Here's to hoping it doesn't get delayed.



South Park:The stick of the truth


You may remember this title from our 2013 game preview, but months of repeated delays (partially due to the bankruptcy of original publisher THQ) for this spin-off from the long-running Comedy Central TV series appear to be over. While there have been previous South Park-related games, The Stick of Truth is the first major release that aims to capture the outrageous R-rated fun of the TV show. The game is an RPG developed by Obsidian Entertainment (Dungeon Siege IIIFallout: New Vegas) with heavy involvement from series creators Trey Parker and Matt Stone (including the script and voice acting). Players control the newest kid in South Park, who will have to befriend Butters, Cartman, and the gang and fight villains such as the school's goth kids.

sâmbătă, 25 ianuarie 2014

Most anticipated games of 2014

Part One

Age of Wonders III

The last installment in the Age of Wonders fantasy turn-based strategy series came way back in 2002, but, after a delay from its original fall 2013 target date, the next version looks ready to reach PCs early this year, thanks to a cash infusion from Minecraft creator Markus Persson. Much of the original development team is still involved, and longtime fans will find many changes, including full 3D graphics, additional RPG-like elements, and much more in what the studio has described as "the largest game in the series."


Game of Thrones: A Telltale Series




There's nothing that's not fucking brilliant about the decision to allow Telltale Games to create an episodic Game of Thrones series. After the universal praise for The Walking Dead andFables properties, Telltale has promised to stay true to the visceral fantasy setting of Game of Thrones. They've reiterated that there will be no shortage of bloodshed and swordplay, but they'll definitely make the series a Telltale production. 




Alien: Isolation




The last time we featured a game based on the Alien film series in one of our previews, thiswas the unfortunate result. We have higher hopes for Isolation, which comes from a different developer (The Creative Assembly, best known for the Total War series), uses the original 1979 film for inspiration, and (appropriately enough) moves into the survival horror/stealth genres, rather than serving as yet another shooter. Set 15 years after the events in Alien, the single-player game focuses on the character of Ellen Ripley's daughter Amanda, who is alone and trying to remain alive while hunted by a single xenomorph. Early reports suggest a tense, claustrophobic, and unnerving experience. Note that despite its presence on the other next-gen consoles, Isolation will not be released for the Wii U.


Destiny

The world will finally get a chance to see what Bungie has been working on since handing over the reins of the Halo franchise to 343 studios in 2011. Destiny has made some of the most ambitious claims about what it hopes to accomplish in 2014. Looking to marry the socially driven MMO experience with the tightly honed, shooter mechanics of games like Halo sounds like a wedding we'd like to crash. Destiny is promising a socially integrated space opera of the first order and we're hoping they succeed. 









 

Dragon Age: Inquisition





The third major release in BioWare's fantasy action-RPG series (following 2009's Dragon Age: Origins and 2011's lesser Dragon Age II), Inquisition should land on both previous- and next-generation consoles (plus PC) this fall. The developer aims to blend gameplay elements of both prior releases in a world that is much larger than either predecessor (though still not as open as competitor Skyrim). Combat and romance have been overhauled, and there will be more customization compared to DA2.

Titanfall






"Have you seen Titanfall?" is a meme that quickly began to spring up on forums everywhere for the ubiquitous and near universal praise the game has received. Respawn Entertainment's first title hopes to dethrone Activision as the FPS ruler. Made up of ex Call of Duty developers, Respawn is banking on creating a frenetic marriage of massive mech combat and jetpack enabled run and gun FPS action. This game is going to be massive and is an early contender for GOTY. Mechs, everyone loves mechs.


The Sims 4





It's time to brush up on your Simlish. EA's massively successful and surprisingly compelling furniture-buying/TV-watching/house-cleaning/sleeping simulation The Sims returns for its fourth go-around this fall, and it already seems to have learned at least one lesson from the publisher's disastrous SimCity reboot: it will be a completely offline, single-player game. (Of course, your Sims 3 saves won't carry over to the new game, but that's a different story.)Sims 4 will have a greater focus on emotions—whatever those are—and will undoubtedly be followed by a half dozen expensive expansions in the coming years.



miercuri, 8 ianuarie 2014


Christmas Games



The holidays are coming and everyone begins to feel the Christmas cheer.To get even more into the spirit of the holidays,there are many video games that have a special Christmas feature like Sims,Wow,Silkroad,Animal Crossing,Chicken Invaders.


The new The Sims FreePlay update also introduces the following Christmassy items and quests:

Gifts Galore – Get your Sims ready for the silly season with four FREE Christmas presents delivered to your Sims door
12 Days to Save Christmas – Help Santa find his Elves by completing “The Missing Xmas Elves” quest by Christmas Day and unlock adorable PET REINDEERS
Deck the Halls – Add some Christmas cheer to your home with all-new Christmas décor you receive free during “The Missing Xmas Elves” quest
New Year’s Eve – Bring in the New Year with a BANG! Complete the “10… 9… 8…” quest to receive Fireworks for your Sims!
Christmas tree-You can buy one from the store.It can be used to summon Santa Claus. In order to do so, a Christmas tree needs to be placed near a fireplace and a plate of cookies. If all Sims are asleep, Santa will appear around 3 AM and leave a present for the family.(in The Sims:Livin' Large)t's one of the requirements for Santa Claus to appear. Sims can turn on the decorative lights on the Christmas tree. Players should be careful though, as leaving the tree on for too long will set itself on fire.(The Sims 2)It is only used as a floorlight with high environment score, but Sims won't do anything about it.(The Sims 3)







miercuri, 11 decembrie 2013

NFS Rivals review

NFS Rivals review
     Rivals doesn't really have a storyline, but then this is a driving game so we can't say we care too much. The game gives you two play options: take the wheel as a racer to tear up the free play world that you exist in, or play as cops trying to keep the peace.
There are no boring cutscenes that try to help you justify anything, and certainly no backstory about how you are only racing to save your family being held by some Ray Liotta looking character. It's all about the fun.
    That doesn't mean to say that there isn't a campaign to complete, but you'll not only be hard pushed to care, but also to remember you've got to complete certain tasks to progress in the first place.
Set in the make-believe world of Red View County, Rivals' vast map is completely open and waiting to be explored. There is a range of different areas but with a huge focus on the countryside rather than city racing.

Dynamic lighting, rain, nightfall, sunsets, lens flare, dust, snow, and falling leaves all help breathe life into the gameplay, giving you a greater sense of realism than ever before.
Damage your car and at times the handling reacts accordingly, including driving on burst tyres. Crashes, you'll have plenty of them, are epic, although it's disappointing from a realism point of view that your car doesn't end up a complete wreck when you get back on track.
Interacting with the surrounding environment can be a bit hit or miss though.
Drive along a dirt track and the PS4 DualShock 4 controller slightly rumbles so you know you aren't on the smooth tarmac, but smash through a farmer's barn and you'll feel nothing.
As you can probably tell there are a lot of chances to get distracted in Need For Speed: Rivals. Like in Burnout, the premise is to drive to different locations around the world to complete specific missions, races, takedowns or escapes depending on which faction - racer or cop - that you've opted to play.

       What Rivals brings that’s new to the part is a system it calls AllDrive. Hot Pursuit introduced the idea of Autolog, where the game actively pits you against your Xbox Live or PSN friends, comparing achievements, finishing times and progress so that you were playing with each other, even when you weren’t doing so at the same time. AllDrive takes a different tack, signing up to six racers into its open world, and breaking down all the barriers between solo and online play.
The joy of Rivals’ structure is that it encourages you to just drive around and explore, finding hidden tracks and daredevil, chasm-spanning jumps, or just enjoying the feel of high-speeds on the open road. Meanwhile, the advantage of point-to-point, open-road racing over the courses you’d find in a more serious racing sim is that you can’t learn the tracks. Instead, you learn how to respond to sudden changes of direction, pitch or camber, and how to push each car to the edge of its performance. The result is an arcade racer where everything flows, whether you’re simply racing your way from checkpoint to checkpoint.

   It’s furiously addictive, too. Each career is divided into chapters, and each chapter has you moving through the cop or racer ranks by completing several to do lists of objectives, that might be as simple as just getting silver in a time trial event, or as tricky as hitting five racers with pursuit tech upgrades. Completing lists and ranking up unlocks new cars, liveries, events and upgrades, and it’s not long before you’re trapped in a cycle of competing to get a new car and new upgrades, then seeing what you can do with your new car, then working again to go up the next level.
 

      Is it faultless? Nope, and a lot depends on how much you’re frustrated by the occasional technical problems. At one point I lost connection to our shared game, dropping us mid-event back into a single player game world, and forcing  to find and start the event again. It can also be annoying to be a whisker away from winning when some clown comes out of nowhere and – whether by accident or design – smacks you clean off the road. A handful of objectives are peculiarly difficult to manage, and sometimes you wish the cops would just leave you alone while you finish your time trial or race.
     Yet, overall Need for Speed: Rivals is everything you might want from an arcade racer. It’s ridiculously fast, ridiculously thrilling and a wonder to play.  


GTA San Andreas Game Mechanics

It is vital for any game to be successfully received by the user, it must have game mechanics methodical and careful thought.
In GTA San Andreas identify several game mechanics: walk, mission vehicles, gangs, guns, radio stations, friends, schools, training, attack, the attack statistics, acquisition of items.

Mission Mechanics

The main mechanics of the game in my opinion are the missions These are present in all games in the GTA series and they are defining.

The main missions

Each mission begins with a mechanic who informs us about the kind mission and information necessary to meet the performance .During a mission there are present more game mechanics such as the player's interaction with different people, vehicles, weapons, money.Sometimes,the player collects "action points" in these interactions.

It is very important for the player to perform the task in order to move to the next (here intervening the action mechanic).



  Side Missions


These side missions are designed to make the game more varied, more attractive.You can drive a Taxi, extinguish fires, catch criminals (the police), save people (as a doctor on the ambulance, steal from houses, pimp prostitutes, drive trucks and trains (in order to deliver a commodity at the time) and the flight school (airplanes and helicopters), driving schools (for cars and motorcycles) . In these missions will appear more game mechanics such as the player's interaction with different people, vehicles, weapons, money.

Missions vehicles

This type of mechanics are in all GTA series. When the player approaches an object, possibly a vehicle ,he will be given to the opportunity to participate in the mission.

 

Vehicle Mechanics

The vehicle mechanics are among the most important in this game. There are many types of vehicles in GTA: SA, ranging from land, sea and aer.In San Andreas,the player can take about any vehicle that is not busy, can steal the occupied ones,he can even modify them.

Here,there are present mechanics for entering and exiting a vehicle. For a vehicle in motion, the player must locate it, and then often times shooting in the car or stop it from moving.In both cases, the driver usually freak out and abandon the car.A problem may appear when trying to stay in front of the car, if the car has high speed, the driver can not stop and our character and ends at hospital.If the police are around mechanics for "wanted level"activate.Also,  a problem may appear if the car driver is from the rival gang, here intervening band mechanics.

If the player wants to modify the car, it must first find  a garage or "Pay 'N' Spray". Once inside, the player has many options available, repairs,changing paint, some upgrades or change the layout after.In this mechanics, the player loses money.


Attack Mechanics

These mechanics implicate that the player must attack an object or person (especially a rival gang). These mechanics are present in most missions.The player either shoots people, or participate in a brawl.

Available to the player are a lot of weapons for brawl: shovels, baseball bats, swords, chainsaws etc.The damages are related to muscle damage of the player.These attacks often leave the player vulnerable to future attacks.Each of these has a value and a set of damage
For shooting people there are also a variety of weapons: 9mm, shot-gun etc.
Each firearm has a number of bullets after they remain empty.
      The losses were the mechanics of weapons and also statistical mechanics, and we can show how efficiently handles the player bullets available.
Your character can also use grenades, molotov cocktail, pepper spray.

Pressing L1 while holding weapons, players can easily view the status of qualification of the weapon owned. When CJ takes every weapon at first,it has the status of "poor", but with  use, he updates his skills to "gangster" or "Hitman".